Ludo is a classic four-player race game descended from the centuries-old Indian game of pachisi. Each player guides four tokens out of their base, all the way around a cross-shaped track, and up into the centre. It is easy to learn in a minute, but the choices you make with each roll give it real depth. Here's everything you need to play well.
🎲 Play TAPSIXTY Ludo vs the computer →
Be the first player to move all four of your tokens from your base, clockwise around the shared track, and up your own coloured home column into the finishing centre. Every token has to complete the full lap, so pacing all four is the whole game.
Each player takes a colour and places their four tokens in the matching base (the large corner square). Players take turns rolling a single six-sided die and moving clockwise. In TAPSIXTY Ludo you simply pick your difficulty and how many rivals you want, and the computer plays the other colours.
Land exactly on a square holding a single opponent token and you capture it — sending it right back to its base, where it must wait for another 6. Capturing is powerful: it can undo an opponent's entire lap in one move. You cannot capture your own tokens, and you cannot capture anything sitting on a safe square.
The marked star squares (and each player's coloured start square) are safe havens where tokens can't be captured. Once a token turns off the main track into its own home column, it is completely safe — no opponent ever enters it. You need a fairly exact roll to slot a token into the final centre cell.
🎲 Play TAPSIXTY Ludo vs the computer →
Roll a die, use a 6 to bring a token out of base, then move clockwise around the track and up your home column. Rolling a 6 grants an extra turn. First to get all four tokens home wins.
Land on a square holding a single opposing token to send it back to its base — unless it's on a marked safe square.
Marked star cells (and your coloured start square) where tokens can't be captured. Your own home column is also safe.
Both — the roll is luck, but which token you move each turn is where skill and strategy decide the game.